Saturday, 30 June 2012

Things that you want to see and you don’t want to see in Fallout: New Vegas - Lonesome Road

Things that you want to see and you don’t want to see in Fallout: New Vegas - Lonesome Road
I just wanted to know that which are the things that you will like to have and the things that you don’t like to have in the game “Fallout: New Vegas - Lonesome Road” and what are the likes and dislikes regarding this game. Which are the features that you think could have made this game better?

#2
19-09-2011
Illinois
Member

Join Date: Mar 2010
Posts: 2,038
Re: Things that you want to see and you don’t want to see in Fallout: New Vegas - Lonesome Road
I will really not like to see the ”Cazadores” or the “ Deathclaws” in Fallout: New Vegas - Lonesome Road as I really don’t want to experience the Deathclaw just coming straight to me when I am just not expecting them because they are likely to appear when you are not having any antivenoms. I even don’t want to see the irritating wasteland creature as well and not the least I just don’t want to see the lag anymore because they are just a pain and I hate those nude fat guys too.

#3
19-09-2011
Kickapoo
Member

Join Date: Mar 2010
Posts: 3,117
Re: Things that you want to see and you don’t want to see in Fallout: New Vegas - Lonesome Road
Even I don’t want to see those fat naked dirty guys anymore and also the super mutant in bikinis and the option to side with Ulysses missing. I don’t even want to see more of talking and less shooting, I just expect some good actions and don’t want to see more Spore Carriers as well and no bullet sponges either because they had just pissed me off in OWB. I don’t expect the characters and the creatures to be hostile at all because the just take a lot of time to deal with.

#4
19-09-2011
Cruzz
Member

Join Date: Nov 2009
Posts: 3,260
Re: Things that you want to see and you don’t want to see in Fallout: New Vegas - Lonesome Road
The things that I will like to see as far as the Ulysses is concerned is the development in the character as lonesome road is suppose to be the dlc which will explore our character story so I am hoping for a good story as well. I will also like to have good interaction as well as the ulysses to go to the Mojave when the dlc finishes. I even want the lonesome road to appear with survivalist feel and lots of destruction around and raider’s kind of things.

#5
19-09-2011

Odalis
Member

Join Date: Jun 2009
Posts: 4,515
Re: Things that you want to see and you don’t want to see in Fallout: New Vegas - Lonesome Road
Taking into account that the divide will be constantly hit by the hurricanes as well as the tornadoes and quakes which were probably mention by the DM DLC I doubt the land would be habitable I think that it will be full of destruction everywhere. This is the thing which lets me think that there will be a great threat which will take long hours to handle and it would be really good if we will get to cycle between controlling Ulysses and the Courier in combat. I am just expecting all of these and wish for the same as well.

#6
20-09-2011
Iroquois
Member

Join Date: Mar 2010
Posts: 2,044
Re: Things that you want to see and you don’t want to see in Fallout: New Vegas - Lonesome Road
I don’t want the enclave to be the main plot and the Ulysses revealing himself to be in the enclave and then just forcing us to kill him as well and I really don’t want to have a long biography and some long stories instead I will really like to have more combat attacks and fights and it would be very great if we will be given the ability to take the Ulysses back to the Mojave as a companion. I even don’t want to see the enemies just crossing our DT as if it is not event here .I don’t even want a lot of fetch objectives as well few objectives will definitely do but not a no of them. I just wish if all this could be done at least the game would be a much better fro me to play.

Anyone seeing stuttering in fifa 12 demo

Anyone seeing stuttering in fifa 12 demo
Recently I have got this fifa 11 demo game. This game actually is stuttering for some moments many times during the game play. This is really annoying. I would just like to ask few questions to the people who are observing this stuttering in the demo. I would like to see much participation. My questions go like this,
• Are you running anti-virus while the game is playing?
• If so, what type of anti-virus software are you using?
• As always, please post your CPU, GPU, RAM, and OS


Thank you in advance.

#2
16-09-2011
RyanInt
Member

Join Date: Jun 2009
Posts: 3,970
Re: Anyone seeing stuttering in fifa 12 demo
I was having the free avast and ESET NOD 32. I disabled it but still I had bugs. Actually when we play fifa 12 demo, the cpu usage is around 90% to 100%. Below I have mentioned my system specifications,

My first PC:

• nvidia geforce GTX 465 1GB
• Intel Core i5 650 3.20GHz
• 4GB

My second PC:

• nvidia 8800 GTS
• Intel 2 Duo 2.20 ghz
• 4 GB

#3
16-09-2011
AZUL
Member

Join Date: Jun 2009
Posts: 3,864
Re: Anyone seeing stuttering in fifa 12 demo
I don’t have lags. I used to play fifa 11 but now I have disabled AA and vsync frin fifaconfig.exe and I have enabled vsync using D3DOverrider and AA using AMD control enter.

A) I use Kaspersky IS 2011 original
B) Just KIS 2011 - no extra anti-malware, spyware.
C) My specifications are below

• AMD Phenom II x4 965 BE overclocked cpu
• AMD ATI 5850 1GB-gddr5 overclocked vga
• 5GB RAM ddr2
• 600W real coolermaster
• M4N78pro ASUS motherboard
• 1TB SATA2 HDD
• 23'' AOC 60hz led monitor
• microsoft arc wireless keyboard
• microsoft arc wireless mouse
• xbox360 wired controller for windows

#4
16-09-2011
RockOn
Member

Join Date: Nov 2008
Posts: 3,975
Re: Anyone seeing stuttering in fifa 12 demo
I actually don’t have any anti-virus running on my computer. So I can’t tell the type of antivirus as I don’t have any. Below I have mentioned my specifications,
AMD X2 6000+ RAM 3GB VGA 8800GT Winxp 32 bit. As far as I know, fifa 12 demo matches the minimum requirements. I know that it can run fifa 11 just fine on high setting with 4xaa. But I had noticed that the cut scene and the replay part used to stutter a bit but with FIFA12 cut scene and replay run smooth as silk but during game play it stutter as hell.

#5
16-09-2011

Squibbit
Member

Join Date: May 2008
Posts: 4,061
Re: Anyone seeing stuttering in fifa 12 demo
While I play the demo, avast antivirus is running. My firewall is also running in the game mode. To avoid lag, I have followed this, I have disabled Vsync and AA in fifaconfig.exe and enabled them using D3DOverrider and AMD Control Center. I would like to tell that the game is running at 59-60 fps and sometimes it falls to 55-56 fps with a little bit of stuttering. I have played fifa 11 and it worked very well. Below I have mentioned my system configuration.

• C2D E6400 overclocked.
• ATI HD 4770 overclocked.
• 2gb of RAM.
• Windows XP 32bits SP3.

#6
16-09-2011
Wyvern
Member

Join Date: May 2009
Posts: 3,622
Re: Anyone seeing stuttering in fifa 12 demo
I would like to say that I am running ESET NOD 32 AV software and my specifications are mentioned below,

• Processor: Intel C2D 8500~4.18 GHZ
• Motherboard:ASUS Striker 2 Formula
• Graphic Card: Gainward Geforce 295 GTX
• Ram: 2*2 GB DDR2
• Soundcard: SB X-Fi Platinum Fatal1ty Champion Series
• Game settings: 1600x1200 full screen, high details, 4xAA, vsync off and I get around 100 FPS range 90-180.
I would also say that I used to get some crackling sound while playing demo 12.

#7
16-09-2011
ApplePowerPC
Member

Join Date: Aug 2009
Posts: 2,867
Re: Anyone seeing stuttering in fifa 12 demo
I am running Kaspersky Internet Security 2012 in my computer since sometime. I have played fifa 12 demo. I am running antivirus while playing game and I have never encountered any issues of stuttering.

• My system specifications are as follow, Graphic Card: GeForce Nvidia 9800 Gt
• Processor: AMD Athlon II x4 635
• Ram: 4Gb (but I have 32 bit Win so he see only 3 Gb)
• Windows 7 Ultimate SP1 x32
• Game Setttings: Resolution: 1650 x 1050 and Rendering is on High, MSAA 4x

#8
16-09-2011
MacIntel
Member

Join Date: Aug 2009
Posts: 3,734
Re: Anyone seeing stuttering in fifa 12 demo
Well I am running avg free anti-virus and it is always running in the background when I am playing this game. I have felt the stuttering thing while playing. My system specification goes this way,


• phenom 2 dual core 3ghz
• 4gb ddr2 800mhz
• ati 5450hd
• windows 7 ultimate 32bit

#9
20-09-2011
Common
Member

Join Date: Jun 2009
Posts: 4,020
Re: Anyone seeing stuttering in fifa 12 demo
I have an antivirus but I disable when I play games. I use Avast.
My system specification goes like this Core 2 Duo 2.4 GHz / Nvidia Geforce 9800gt 1 GB GDDR5 / 2gb DDR2 / Windows Xp SP3. I have been facing the lagging problem.

Rise of immortals launches but crashes after clicking play

Rise of immortals launches but crashes after clicking play
I like to play rise of immortals game on my pc. When I click the game for playing, the game gets started but there is just a blank white screen. I have a very good system configuration and so I know that my system can handle it without any problem. I have a very strong graphics card and a powerful power supply unit. My computer is up to date. When I click the game, the game launches and get crashed after few seconds of white screen. It gives me error message like this:

• Creating crash report...
• Saving crash report...
• Contacting crash reporting server...
• Packaging report for upload...


Does anybody know how I should fix this issue?

#2
16-09-2011
Rufta
Member

Join Date: Dec 2010
Posts: 275
Re: Rise of immortals launches but crashes after clicking play
I think you should clean uninstall first. Remove the game completely from the system and then try to install it back. You can go to start>>settings>>control panel>>remove hardware. You must re-download the game from the internet. Make sure that you have all your drivers updated. If not then I would suggest you to update all the drivers. I hope it works. But if it doesn’t then I would like to hear back from you so that I can provide you with some other effective solution.

#3
16-09-2011
Aaghaz
Member

Join Date: Dec 2010
Posts: 299
Re: Rise of immortals launches but crashes after clicking play
I am sure that some of your game files have got corrupted. Have you tried to re-install the game? If not then install it again. I would suggest you to choose some different location this time and install it there. If the problem persists then I think you should contact the dealer and get the game exchanged.

#4
16-09-2011
Peter Breck
Member

Join Date: Sep 2011
Posts: 12
Re: Rise of immortals launches but crashes after clicking play
I would like to know the system specification that you have? It is quite possible that your system configuration and the game are not compatible. Did you check the minimum requirement details before installing the game? I think there is some incompatibility present here because of which you are facing this problem.

#5
16-09-2011
Disha N
Member

Join Date: Dec 2010
Posts: 231
Re: Rise of immortals launches but crashes after clicking play
I would suggest you that disable the antivirus and all third party software’s that are running on your system when you are playing that game. When you are playing the game, try to keep the firewall and antivirus off. Now I would suggest you to play the game. Try playing it and if the problem persists then let me know. But I hope it helps.

#6
16-09-2011
desilva
Member

Join Date: Apr 2009
Posts: 3,947
Re: Rise of immortals launches but crashes after clicking play
It is possible that the direct x has got damaged due to which you are facing this problem. If you want to overcome this problem then I would suggest you to install or update the direct x again. I would suggest that for more details go the official website and learn. Install the latest direct x and see if the issue gets resolve or not after doing this. I hope it helps.

#7
16-09-2011
Common
Member

Join Date: Jun 2009
Posts: 4,020
Re: Rise of immortals launches but crashes after clicking play
I would say that try to contact the support of the game and after that go through your issue and ask them resolve the issue of yours. I have faced the same issue on mine system as well and I have gone through the lots of issue but none of them helped me to solve mine issue and after that I have contacted the game support and after that they have solved mine issue

#8
16-09-2011
MacIntel
Member

Join Date: Aug 2009
Posts: 3,734
Re: Rise of immortals launches but crashes after clicking play
I hope your system configuration is matching the game’s requirement, Rise of Immortals CPU Specifications are as follows:

• Intel Processor - Pentium 4 3.0GHz
• AMD Processor - Sempron 3600+
• Rise of Immortals Graphics Card Specs
• Nvidia Graphics Card- GeForce 8600 GS
• ATI Graphics Card- Radeon HD 3470
• Rise of Immortals RAM Specs
• RAM Memory- 1 GB
• Hard Disk Space - 9 GB
• Direct X - 9

#9
16-09-2011
Adamaris
Member

Join Date: May 2009
Posts: 1,879
Re: Rise of immortals launches but crashes after clicking play
I would suggest you to check the game cache. Also make some changes as required. Make sure that if your pc is in network, then try to run this game as admin account. My friend had the same problem. He tried to do this and his issue got resolved. I hope it resolves your issue too. Always keep all unnecessary programs closed while you are playing the game. Try to do this and restart your pc once before playing the game I think it should resolve the issue. This could be the reason that you are getting such error messages.

#10
20-09-2011
RyanInt
Member

Join Date: Jun 2009
Posts: 3,970
Re: Rise of immortals launches but crashes after clicking play
I think you should learn more about this error. You can visit the google website and just enter this error message in the textbox. There you will come to know what this error is related to and accordingly you can make changes and rectify.

Does all f1 2010 bugs are fixed in f1 2011 game

Does all f1 2010 bugs are fixed in f1 2011 game
In F1 2010 was a bug, not permit to decide the car if it is previously selected through the player among higher rating. Whether it will be accurate within F1 2011? By way of this bug it is impossible to understand what car will acquire because if to make "equals". Most excellent example in favor of usual mode it is produced within F1 2002 and RFactor. I am not playing on internet more, in favor of elevated rating. As a result, at what time I will walk off online - I can't make use of my car. However in no doubt I will much faster than player by way of my car. In second my other query is about at attempt to modify gamer tag, there is an error 80004005. On the way to modify gamer rag it is not probable. It continues similar, as at account formation. That is a random character set which forms GFWL. I necessitate modifying this gamer tag, nevertheless not possible. And my 3rd question is about the chat, it is not possible to talk in the company of players. (In no doubt only voice chat it’s extremely bad, I can't talk through voice resting on English language).

#2
19-09-2011
sushantbankar
Member

Join Date: Jul 2011
Posts: 415
Re: Does all f1 2010 bugs are fixed in f1 2011
It may for the reason that that your opponent's latency was elevated. The obsession is this: if you are lag, you'll create the race regarding half-second afterward than additional; as a result if you and your adversary cross the finish line mutually, you'll be half-second earlier than them, which compose you the winner. I'm extremely confident of this for the reason that I was lag within most races, my network was not superior and I am able to perform nothing regarding it.

#3
19-09-2011
phunsuk
Member

Join Date: Jul 2011
Posts: 495
Re: Does all f1 2010 bugs are fixed in f1 2011
I don't consider this was a bug in point of fact. It is basically a technique of rewarding players who have accomplished a high level, that's the entire as at piloting resting on sides, the setup equipped in favor of one car won't move toward in favor of a new on so a lot of that it is possible to be mistaken within turn and on the way to be defeated race.

#4
19-09-2011
Lisa Boney
Member

Join Date: Jul 2011
Posts: 373
Re: Does all f1 2010 bugs are fixed in f1 2011
Equal cars online is the equivalent of Red Bull Grand Prix so if you're a virgin and the race line is set on an equal footing, is in a Red Bull, which looks like a virgin. If the settings designed for use in career mode of course would not work, it is not the same car. That was a connection error as well, usually once a season, the winner of the race would modify AI a random driver was not close to the front of the race. Resting on the results screen driver would be confirmed the winner of the race through everybody else a lap down (the original race winner would be second, etc.). What worried me is that no notice of the patch.

#5
19-09-2011
CamilleT
Member

Join Date: Jul 2011
Posts: 374
Re: Does all f1 2010 bugs are fixed in f1 2011
However if you make use of McLaren setup, and through "equal" you include Red Bull, afterward how I am able to drive? Its dissimilar cars. Within corner I will leave out commencing track if I will to make use of not Red Bull system. (In no doubt if Red Bull its commonplace toward "equal", don't be familiar with where you acquire this information).

#6
19-09-2011
Bjork
Member

Join Date: Jul 2011
Posts: 321
Re: Does all f1 2010 bugs are fixed in f1 2011
There's an extremely marginal dissimilarity among a Red Bull, Mclaren and Ferrari. It’s not a bug moreover; the entire you've completed is produced a setup resting on the incorrect car within grand prix mode in support of at what time you leave online.

#7
19-09-2011
DamarisK
Member

Join Date: Jun 2011
Posts: 439
Re: Does all f1 2010 bugs are fixed in f1 2011
As somebody else thought you have to perform with delay and the lack of dedicated servers, it has to do through Games for Windows Live. Once I was second ahead of another kind in the last lap and crossed the finish line just behind me, but for some reason, "Lag-hopped" across the line, but it was definitely the future. The results, said he finished third, and finished second. Luckily since it was a championship race in our league to repair this and I subsequent round. GFWL This is a problem, you cannot change your gamer tag, once you have entered for the first time in a game GFWL. It's stupid. I'll have to attempt to build a latest gamer tag of F1 from 2011 toward the one I used in 2010 if you want to change the name that appears.

#8
19-09-2011
Bartolomeo
Member

Join Date: Jun 2011
Posts: 297
Re: Does all f1 2010 bugs are fixed in f1 2011
It is a mistake. If I understand correctly, you want to drive any car you want, regardless of what cars other people have chosen. However, the CM is subject to authorize the FOM, which prevents them from having additional than 2 cars of some manufacturer within racing. For case in point, the license prevents every player commencing the RBR simply Ferrari and McLaren and not run some of the additional cars.

#9
19-09-2011
DanielaA
Member

Join Date: Jun 2011
Posts: 758
Re: Does all f1 2010 bugs are fixed in f1 2011
This is accurately why they boast an "equal" mode within which all cars are equivalent to carrying out the identical as Red Bull. As a result you have to create configuration for Red Bull in the offline mode, if you want to have the same response is expected from cars and performance throughout their careers online. There's no turning around, and CM cannot perform anything in this area for the reason that they are bound by the terms of the license of FOM.

#10
19-09-2011
BethanyI
Member

Join Date: Jun 2011
Posts: 456
Re: Does all f1 2010 bugs are fixed in f1 2011
I had the impression that it was the RBR; however I possibly will be wrong. Definitely, through the year 2011, the U.S. has to be the strongest cars all the other cars are equal a. I'm sure all these bugs have been fixed but I am a little worried about other insects may be present in the game at launch.

#11
20-09-2011
DamarisK
Member

Join Date: Jun 2011
Posts: 439
Re: Does all f1 2010 bugs are fixed in f1 2011 game
I think your 1st query is not a bug, however a deliberate feature. Superior Rank drivers' simply reward within 2010 (excluding the Achievements) was on the way to contain initial preference within car choice in public lobbies. Though, if all cars performance is position to equal, that shouldn't issue as every car, will present similar to the RB6.

Is Visual Tire wear present in f1 2011 game?

Is Visual Tire wear present in f1 2011 game?
Hello guys I am waiting for this game. I saw some video of this game on internet and I am in love with this game. But I am having one query with this game. Can someone verify if they have observed Visual tire wear? Actually I try to find about this on internet but I did not found any appropriate information about it. So if you guys know about it then please share it with me. I am sure that you guys will help me to clear my doubt. All replies are appreciated. Thanks in advance.

#2
19-09-2011
James Arness
Member

Join Date: Sep 2011
Posts: 60
Re: Is Visual Tire wear present in f1 2011 game?
Hello thank you for starting this thread actually I am having the same query. Actually my anxiety is that they essentially show up within the pc version. Numbers of visual bugs was occurring last year that actually took away as of the game resting on pc.

#3
19-09-2011
sushantbankar
Member

Join Date: Jul 2011
Posts: 415
Re: Is Visual Tire wear present in f1 2011 game?
Hello as per my knowledge it will be there with this F1 2011. Actually it was present very early stages without any problem. So I am sure it will be there with this game. I hope this will clear your doubt.

#4
20-09-2011
CamilleT
Member

Join Date: Jul 2011
Posts: 374
Re: Is Visual Tire wear present in f1 2011 game?
Even though through the RD mod in support of tire ware (I consider it was finishing at v 3.1) that problem was unchanging and more often than not I proverb how awful my tires were receiving, and I presently unnoticed it and kept going. For all time to the point where it was tough to organize and id spin losing spots and after that go and hole in the ground.

Can't activate pitstop in co-op mode in F1 2011 game

Can't activate pitstop in co-op mode in F1 2011 game
I just read a preview on top of IGN and the author move up an interesting question resting on the basis of their two-game player system link on top of the passenger plays back within the day. He says he and his brother stole every further pit stop. How will be detained at the F1 2011? My guess is that you are able to turn a pit stop at what time his team you have and if you drive all the way through pit road to follow to obtain back on track. On the other hand, confirmation of this has been addressed would be pleasant.

#2
19-09-2011
Smith Ballew
Member

Join Date: Sep 2011
Posts: 50
Re: Can't activate pitstop in co-op mode in F1 2011 game
Hello thank you for posting this. Actually this query was there in my mind. Can you please explain it in more detail? My question is how would the additional driver is acquainted with your pitting that lap?

#3
19-09-2011
LeanneL
Member

Join Date: Sep 2011
Posts: 109
Re: Can't activate pitstop in co-op mode in F1 2011 game
I pitted at the similar time at the back an additional player throughout a SC period. I presently had to stay in favor of the box to be free - fortunately he was approximately regarding to leave however had to wait for the rear jackman to progress out of the approach.

#4
19-09-2011
phunsuk
Member

Join Date: Jul 2011
Posts: 495
Re: Can't activate pitstop in co-op mode in F1 2011 game
You'd basically queue up with your team players. Talk and make a decision who is stopping on top of what lap! Except your friend is a violent rival and will grasp you up within the pits.

#5
19-09-2011
sushantbankar
Member

Join Date: Jul 2011
Posts: 415
Re: Can't activate pitstop in co-op mode in F1 2011 game
Easier said than done when you are in the business end of the season and had started to rain and both are dry tires or tires of their choice has fallen off the cliff, at the same time. Is there a hole in the button this year? I was presumptuous within my original post press that had been make active and would be in line for the next pit stop. However, it is still open to abuse, as they could press to stop his teammate bites. In that case is important in your career strategy that you and your partner are not cooperative in exactly the same strategy that means in the same round hole if they are close enough together on the track so that it can cause problems.

#6
19-09-2011
Lisa Boney
Member

Join Date: Jul 2011
Posts: 373
Re: Can't activate pitstop in co-op mode in F1 2011 game
I do not think Codemasters is the work of caring for all the idiots out there who wants to spoil and ruin of his own experience. You pick the guy to compete with, cope with it if you about farts. CM cannot stop all possible problems that people will not play properly / fairly done. You'll have to find someone to play with him.

#7
19-09-2011
Chuck Connors
Member

Join Date: Sep 2011
Posts: 51
Re: Can't activate pitstop in co-op mode in F1 2011 game
I have the same opinion, I presently wanted to be acquainted with if this is a first-come primary in the pits or the game says it's OK, both on the similar strategy, however Player A is ahead, so we're hoping that the first well. The game has to be acquainted with that is or else how you are familiar with that the tires put on. Both possibly will be after a dissimilar compound? Please clear this doubt. Actually I try to find about this on internet but I did not found any proper information about it. And even I go with the many videos and preview of this game but still I am not sure anything about this question. So if you guys know about it then please share it with me. I am sure that you guys will show me appropriate way and clear my doubt. All replies are appreciated.

#8
20-09-2011
Lisa Boney
Member

Join Date: Jul 2011
Posts: 373
Re: Can't activate pitstop in co-op mode in F1 2011 game
I observe, I'm no game designer through any stretch; however I imagine that the code implemented in favor of the pit stops will not be a situation of them, accurately, to know what tire will be on, and the team expect to those levels. I estimate I presently will once found within the wells, the system knows that the stage of Chuck after that perform as a result. I possibly will be wrong.

For more realism Helmet Overlay require in F1 2011 game

For more realism Helmet Overlay require in F1 2011 game
In the company of F1 2010, at what time we are in the cockpit, it feels like we are running without a helmet! However in video which I saw on YouTube have a helmet and not even "on the road!"! (We have sufficient view of the surroundings around us!) I suggest an option that a player can turn! For the reason that few people wouldn’t approximating this feature. Would you like to see this feature in Want F1 2012? What you guys think about it. Please share your replies with me. All replies are appreciated.

#2
19-09-2011
Bartolomeo
Member

Join Date: Jun 2011
Posts: 297
Re: For more realism Helmet Overlay require in F1 2011 game
It's moreover late to be added within the F1 2011. F1 2012 I disbelief it, as CM have their own precedence, and this is somewhat I am able to imagine is extremely low on the list.

#3
19-09-2011
DamarisK
Member

Join Date: Jun 2011
Posts: 439
Re: For more realism Helmet Overlay require in F1 2011 game
Not in favor of F1 2012. There are additional more important things that you are able to add more practicality toward the game. That's what their development time has to be spent. In the prospect, I perceive not anything wrong through the sum, but not at this early stage of development of the franchise. Do not take too long to implement, is only artwork on the screen really. One feature I never thought, but I think it will greatly improve the 'feel' of being inside a cabin lights in the OP. We are at the moment in the 3rd year of development CM F1, F12011 is locked, however at the moment there is no reason for 2012 have a number of these "little things" that turn a fine game in a huge game, remember.

#4
19-09-2011
Bjork
Member

Join Date: Jul 2011
Posts: 321
Re: For more realism Helmet Overlay require in F1 2011 game
If I went into the cockpit view (not) that this bothers me. But if it was in the game for next year and target people who wanted to go for it. A cheap alternative for 2011 is simply put a quarter in 2011 while you play.

#5
19-09-2011
sushantbankar
Member

Join Date: Jul 2011
Posts: 415
Re: For more realism Helmet Overlay require in F1 2011 game
Not a bad idea. Yet it would be essential to comprise the overwhelming hold up from the fans, as the wellbeing car to rationalize a mere option similar to this to acquire kids to put in the time and effort, which inevitably eats in the plans already in place for F12012. Personally, I want to be able to see the road as possible in view of cabin and advertising spent on the top of the screen that is eaten in limited space and distracting - although I'm sure one can get used to it. I also imagine it would be quite cramp if you go with it on split screen.

#6
19-09-2011
phunsuk
Member

Join Date: Jul 2011
Posts: 495
Re: For more realism Helmet Overlay require in F1 2011 game
I'm with the idea of getting a better feeling that you're in a helmet. Some of the suggestions I've been playing a bit with maybe a clear screen with "dirty" transition for remote automatic cutting moves. Or when in the wet well, a crew member to clean the visor with a soft clean right before you are dropped and released. That kind of thing that leads to the idea that you are wearing a helmet.

#7
19-09-2011
Lisa Boney
Member

Join Date: Jul 2011
Posts: 373
Re: For more realism Helmet Overlay require in F1 2011 game
If you are wearing a helmet to look beyond and through the elements on the road. The brain learns to ignore it would be unrealistic to see it all the time. also has a wider field of view and can move the head in free will, so to hide part of the display with the helmet would not work as the eyes are close enough to the visor to your field of vision is not affected a lot, I believe. I would sustain, on the other hand, the screen appears "dirty" in the chamber in the hull and the need to break the strips than it is something you would notice if you were actually driving.

#8
19-09-2011
CamilleT
Member

Join Date: Jul 2011
Posts: 374
Re: For more realism Helmet Overlay require in F1 2011 game
What have you mentioned should be available not only for the Helmet Cam, but for everyone else in vivo, except when viewed from poverty to drive! Because as far as I know, there is no helmet that has an "auto-tear", which automatically cleans the dirt or drops of rain on the visor!

#9
20-09-2011
Lisa Boney
Member

Join Date: Jul 2011
Posts: 373
Re: For more realism Helmet Overlay require in F1 2011 game
I suggest that is an option, a player could turn off. Because, only a few people do not want this feature. Does this mean that the game does not look beyond the elements and your brain will not learn to ignore it? Then the brain would be very incomplete. In my opinion, if the players do not like, should be allowed to turn it off.